A living history of play

Every era.
One archive.

Trace the machines, games, and ideas that shaped how we play—then build a personal shelf from the history you own.

PLAYBACK artwork featuring classic and modern video game consoles
The story so far51 years of play

Browse the collection

The archive

91 catalog entries · 1975—2025 · oldest first

Console familyChoose one
BrowseItem type
ShowingAll families · Everything
1975
AtariConsole5 variants

Atari Dedicated Console Era

Atari’s home Pong machines and dedicated follow-ups brought the arcade idea into the living room.

Platform
First generation
Format
Built-in games
1977
AtariConsole8 variants

Atari 2600

The wood-grain machine that brought interchangeable game cartridges into millions of homes.

Platform
Second generation
Format
Cartridge
1977
NintendoConsole2 variants

Color TV-Game 15

The expanded sibling to Color TV-Game 6 added detachable controllers and more variations.

Platform
Dedicated home console
Format
15 built-in games
1977
NintendoConsole1 variant

Color TV-Game 6

Nintendo’s first home console packed six Pong-style variations into a bright orange shell.

Platform
Dedicated home console
Format
6 built-in games
1978
NintendoConsole1 variant

Color TV-Game Racing 112

A tabletop steering wheel and gearshift turned Nintendo’s third TV game into a miniature arcade.

Platform
Dedicated home console
Format
Built-in racing game
1979
NintendoConsole1 variant

Color TV-Game Block Kuzushi

Nintendo’s dedicated block-breaking machine carried one of Shigeru Miyamoto’s earliest hardware designs.

Platform
Dedicated home console
Format
Built-in block game
1980
NintendoConsole1 variant

Computer TV-Game

A rare home version of Nintendo’s Computer Othello arcade game closed the Color TV-Game era.

Platform
Dedicated home console
Format
Built-in Computer Othello
1980
NintendoConsole62 variants

Game & Watch

Pocket LCD games, a clock, and the first cross-shaped D-pad made portable play an everyday object.

Platform
Dedicated handheld family
Format
Built-in LCD game
1982
AtariConsole2 variants

Atari 5200 SuperSystem

Atari’s large-format follow-up paired upgraded arcade conversions with analog controllers.

Platform
Second generation
Format
Cartridge
1983
NintendoConsole9 variants

Family Computer

The red-and-white Famicom established Nintendo’s cartridge console platform in Japan.

Platform
Third generation
Format
Cartridge
1983
SegaConsole1 variant

Sega SC-3000

Sega’s keyboard-equipped companion to the SG-1000 bridged home computing and cartridge games.

Platform
Home computer / console hybrid
Format
Cartridge / keyboard
1983
SegaConsole2 variants

Sega SG-1000

Sega’s first home video game console began the hardware lineage that led to the Master System.

Platform
Third generation
Format
Cartridge / Sega My Card
1985
NintendoConsole6 variants

Nintendo Entertainment System

A precise grey box, a strict seal of quality, and a library that rebuilt the console business.

Platform
Third generation
Format
Cartridge
1985
SegaConsole5 variants

Sega Mark III / Master System

Sega’s upgraded 8-bit platform evolved from the Japanese Mark III into the worldwide Master System.

Platform
Third generation
Format
Cartridge / Sega My Card
1986
AtariConsole2 variants

Atari 7800 ProSystem

A backwards-compatible Atari console designed for stronger arcade-style graphics.

Platform
Third generation
Format
Cartridge
1986
NintendoConsole1 variant

Famicom Disk System

A disk-drive add-on enabled larger games, save data, and inexpensive rewritable releases.

Platform
Famicom add-on
Format
Rewritable floppy disk
1987
AtariConsole1 variant

Atari XEGS

A console-styled version of Atari’s 8-bit computer platform with detachable keyboard support.

Platform
8-bit computer / console hybrid
Format
Cartridge / keyboard
1988
SegaConsole6 variants

Mega Drive / Genesis

Sega’s 16-bit flagship paired fast arcade-style games with a bold worldwide identity.

Platform
Fourth generation
Format
Cartridge
1989
AtariConsole2 variants

Atari Lynx

A color handheld with ambidextrous controls, hardware scaling, and linked multiplayer.

Platform
Fourth-generation handheld
Format
Cartridge
1989
NintendoConsole8 variants

Game Boy

Modest hardware, exceptional battery life, and Tetris made portable play a global habit.

Platform
Fourth generation handheld
Format
Cartridge
1990
SegaConsole6 variants

Sega Game Gear

A full-color Sega handheld with a broad international library and many collectible shell colors.

Platform
Fourth-generation handheld
Format
Cartridge
1990
NintendoConsole4 variants

Super Famicom

Nintendo’s rounded Japanese 16-bit system arrived with richer color, sound, and visual effects.

Platform
Fourth generation
Format
Cartridge
1991
SegaConsole8 variants

Mega-CD / Sega CD

Sega’s CD-ROM platform expanded the Mega Drive with red-book audio, video, and larger games.

Platform
Mega Drive / Genesis CD add-on
Format
CD-ROM / cartridge
1991
NintendoConsole4 variants

Super Nintendo

A refined 16-bit console remembered for expressive sound, color, and all-time-great games.

Platform
Fourth generation
Format
Cartridge
1993
AtariConsole1 variant

Atari Jaguar

Atari’s final original home console emphasized custom multi-chip hardware and arcade ambitions.

Platform
Fifth generation
Format
Cartridge
1993
NintendoConsole2 variants

AV Famicom / New-Style NES

Compact top-loading revisions gave Nintendo’s 8-bit hardware a simpler, more reliable final form.

Platform
Third-generation revision
Format
Cartridge
1993
SegaConsole2 variants

Sega Pico

A child-focused learning console built around illustrated books, a touch pad, and a stylus.

Platform
Educational console
Format
Storyware cartridge
1994
SegaConsole2 variants

Mega Jet / Genesis Nomad

Sega’s portable 16-bit branch moved from the screenless Mega Jet to the self-contained Nomad.

Platform
Portable Mega Drive / Genesis
Format
Cartridge
1994
SegaConsole6 variants

Sega Saturn

A powerful 2D-focused CD console whose Japanese hardware range became a collector favorite.

Platform
Fifth generation
Format
CD-ROM / cartridge expansion
1994
SegaConsole3 variants

Super 32X / Sega 32X

A cartridge-slot expansion that added twin 32-bit processors to the Mega Drive and Genesis.

Platform
Mega Drive / Genesis 32-bit add-on
Format
Cartridge
1995
AtariConsole1 variant

Atari Jaguar CD

A top-mounted CD-ROM expansion that turned the Jaguar into a dual-format system.

Platform
Jaguar CD-ROM add-on
Format
CD-ROM / cartridge pass-through
1995
PlayStationConsole7 variants

PlayStation

Sony’s confident debut helped move games onto discs, into 3D, and toward an older audience.

Platform
Fifth generation
Format
CD-ROM
1995
NintendoConsole1 variant

Satellaview

A satellite modem delivered scheduled games, magazines, and live audio to Super Famicom players.

Platform
Super Famicom add-on
Format
Satellite broadcast / memory pack
1995
NintendoConsole2 variants

Virtual Boy

A red stereoscopic display delivered depth without glasses, but comfort and software limitations cut its life short.

Platform
Tabletop stereoscopic system
Format
Cartridge
1996
NintendoConsole12 variants

Game Boy Pocket

A smaller body and a sharper true black-and-white screen modernized the original Game Boy.

Platform
Game Boy revision
Format
Cartridge
1996
NintendoConsole12 variants

Nintendo 64

An analog stick and four controller ports made 3D movement and couch multiplayer click.

Platform
Fifth generation
Format
Cartridge

Showing 36 of 91

The collector’s view

History is better when you can hold it.

PLAYBACK connects the big timeline to the objects on your shelf. Save what you own, rediscover why it mattered, and watch your collection become part of a much larger story.

Physical Never DiesNo Disc No Buy

Help improve the archive

Found something
we should know?

Report an incorrect date, missing physical edition, or image problem. Your message goes privately to the archive owner—no email address is displayed.

Contact PLAYBACK ↗